Turnfight Wiki Play

WW2

WW2 is the propeller era, from biplane trainers to the first jets, the Me 262 and the Vampire. Players are split into two balanced sides, red and blue, and every pilot keeps their own score.

How to play

  • You start in an entry-level monoplane fighter, free of charge. Shooting down enemies earns the points that unlock faster, better-armed aircraft.
  • The biplane trainers and the bombers are unlocked by rank, not by points.
  • Every aircraft fights with guns: machine guns, cannon, or both. Rockets and missiles arrive with the jets of Jet Age.
  • Capture U-boats and barrage balloons by keeping more of your side’s aircraft near one than the enemy’s. Your whole side earns points while you hold it.
  • Each side has an aircraft carrier. Land on yours to rearm.

Tips

  • Propeller fighters turn well but run out of speed quickly. Dive to gain speed and climb back up rather than turning in circles.
  • Bombers are slow but sturdy, and their gun turrets defend them on their own. Attack from a direction their turrets cannot cover.
  • When you have enough points for a jet, the Me 262 and the Vampire are far faster than anything else in the sky.

Planes

B-17Level 1 bomber
Ki-10Level 1 fighter
CR.42 FalcoLevel 1 fighter
A6M ZeroLevel 2 fighter
Re.2001 Falco IILevel 2 fighter
He 100Level 2 fighter
Fokker G.ILevel 3 fighter
F4U CorsairLevel 3 fighter
SpitfireLevel 4 fighter
Bf 109Level 4 fighter
Fw 190Level 4 fighter
Me 262Level 5 fighter
VampireLevel 5 fighter
J7W ShindenLevel 5 fighter